Its difficulty tends to be a little all over the place because of this, as you’ve either stunned the enemy and have them locked down or they’re ripping you apart with a few lucky shots. Otherwise, they’ll recover once they’re out of your range, and since most of them only need a split-second to hit back, it’s easy to get carried away cutting at an enemy and not notice they’re attacking you back.Įven with the highest level armor, you can die pretty fast in this game. The way the game makes this more challenging is that enemies move steadily upward or back from your hits, so you have to keep up with them or try to air juggle. She can also move while attacking, so you can toss her into a group of enemies and just chop them up. You get a few more dramatic flourishes, but mostly, it’s just slamming the attack button as fast as you can. The hero can swing her sword fast, carving enemies up and often stun-locking the largest beasts while she cuts them down. I stand by the fact that the pink armor and pigtails is the protagonist’s cutest suit, and I was bummed to see it go.īasic combat is pretty straightforward, but extremely satisfying. It added a little extra incentive to level up, although it did disappoint me when I had to leave some favorite equipment behind. Every level of weapon or armor changes those items, moving from wooden swords and a few pieces of metal to a glowing blade and a monstrous suit of gold plates.
With such an emphasis on colorful artwork, it’s no wonder that leveling means getting drastically new suits of armor and varied weapons. It seemed like a pointless system to have, but it kept my choices from unbalancing the game by focusing on only one trait, and also made it easy for me to play catch up if I found I needed magic late in the game but hadn’t leveled it at all (hint, hint). So, if you hammer away at leveling strength, eventually its cost will get so high that you may as well grab a cheap level of armor or magic while you wait. You can level any of these any time you have the experience on hand, but they all have their own independent costs. You’ll want to get as many monsters freaking out from your rapid fire sword blows as you can, as the game uses an experience system to level up attack, magic, and armor. When you or a monster take a hit or attack, the movement is filled with expression and blasts of light and color. Effects are large and impressive, filled with colors and over-the-top gestures. The creatures in these places are just as striking, all animated in a cartoon-like style, reminding me of the over-the-top animations and exaggerated facial expressions of Castle Crashers (which is no surprise given the developer’s extensive art history on NewGrounds). Giant hornet nests, bridges guards by goat-hurling trolls, mountains of multi-colored gelatin, and icy castles cover the countryside, and each is filled with huge, colorful landmarks and setpieces. I was in a hurry to explore since there were just so many nice places to look at. She also moves fast enough that you can dodge around overworld enemies if you don’t feel like fighting, which is nice when you’re combing the map for secrets areas (which are often invisible) or just want to get to the next stage quickly.
Your character moves at a brisk pace on this map, making crossing it a breeze when you have a lot of places to go. The game uses a similar overland view, where you can explore a large map, and touching locations and enemies within it triggers a sidescrolling sequence where you platform and fight monsters. Super Chibi Knight gave me serious Zelda II flashbacks, but in a good way. All I know is that it’s impossible not to get caught up in her boundless, jubilant nature as you go on wild adventures together through Super Chibi Knight. Did her people know her name after she’d saved them from demonic forces? Did anyone remember the little girl who left home with a wooden sword and a smile on her face, ready to stop the world’s destruction? Even I don’t know the name of the charming, cheerful warrior who stole my heart as we roamed the countryside together, exploring hidden tombs and fighting colossal monsters.